Counter-Strike 2 guides
Plain-English explainers for the numbers you see across ranks, stats and fair play — written to make CS2 easier to read, not to pad a word count.
Ranks
FACEIT levels & ELO explained
How FACEIT levels and ELO work in CS2: the full 1–10 level table, how ELO is gained and lost, what counts as a good level, and how to check any player's level and ELO.
Updated July 10, 2026
CS2 Premier CS Rating explained
How Valve's Premier mode and CS Rating work in CS2: the ten calibration wins, how the rating moves, the full color-band table, leaderboards, seasonal resets, and what counts as a good rating.
Updated August 12, 2026
Stats
What's a good Leetify rating?
What Leetify Rating measures, how the aim, utility and positioning sub-ratings work, what counts as a good rating for your skill level, and how to read your own numbers.
Updated July 10, 2026
Leetify rating, HLTV 2.0 & CS Rating compared
How the Leetify rating, HLTV 2.0, Valve's Premier CS Rating and FACEIT ELO differ: what each measures, its scale, why the numbers don't convert, and which to trust for which question.
Updated August 12, 2026
What's a good ADR in CS2?
What ADR measures in CS2, why 100 damage equals one kill, the rough bands from 60 to 95+, how role, side and map shift the number, and what it means when ADR and K/D disagree.
Updated August 12, 2026
What's a good K/D in CS2 — and when it lies
Why a 1.0 K/D is break-even in CS2, when the number flatters baiters and punishes entry fraggers, why kills per round is steadier, and which stats to cross-check it against.
Updated August 12, 2026
Improve
Preaim, reaction time & crosshair placement — the numbers behind aim
What preaim degrees, time to damage and spray accuracy actually measure in CS2, why crosshair placement beats raw reflexes, the habits and drills that move each number, and what to fix first.
Updated August 12, 2026
How to win the map veto in CS2
Why the map veto is the first round of a CS2 match: finding your real permaban, reading the enemy's likely picks, Bo1 vs Bo3 ban logic, float maps, and checking both teams' map form live.
Updated August 12, 2026
Guides
How to spot smurfs & cheaters in CS2
The public signals that hint at a smurf or a cheater in Counter-Strike 2 — account age, VAC status, cross-platform rank gaps and stat anomalies — and how to weigh them without jumping to conclusions.
Updated July 10, 2026
VAC bans, game bans & FACEIT bans: what each one means
The four kinds of CS2 "ban" — permanent VAC and game bans, temporary matchmaking cooldowns, and platform-level FACEIT bans — what each shows on a Steam profile, and how to read a lobby-mate's ban fairly.
Updated August 12, 2026
FACEIT vs Premier vs regular matchmaking: where should you queue?
How CS2's three ladders compare — FACEIT, Premier and regular competitive matchmaking — on anti-cheat, servers, skill level, queue times and prizes, plus a quick decision list for picking where to queue.
Updated August 12, 2026
Tools
CS2 demos: how to get them, watch them, and what they reveal
Where to download your CS2 demos — matchmaking, Premier and FACEIT — what share codes are, how to watch a replay well, and what automated demo analysis pulls out of a match.
Updated August 12, 2026
Why stat sites can't see your CS2 stats (and how to fix it)
Which Steam privacy settings hide your CS2 stats from trackers — profile, Game details and the playtime checkbox — how to make them public step by step, and what going public actually trades away.
Updated August 12, 2026